
Omega
x = accept / shoot
z = activate power up / turn off glitch mode
left, right, up ,down = movement
NOTE: If attempting a high score I recommend turning Glitch mode off
All code and art made by BubblegumMage
Music: Grandma original composed by Keiichi Okabe - 8bit version by Explosive2000
Developed for Bullet Hell Jam 6
| Status | Released |
| Platforms | HTML5 |
| Author | BubblegumMage |
| Genre | Action, Shooter |
| Tags | Arcade, Bullet Hell, Retro, Story Rich |

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